So it would be hard to make a new environment but easier, maybe, to do a quest line or…ĪB: Or an item pack. It’s nice because with publishers a lot of times they don’t like us talking about the technology and ways of doing things, but people can ask us on the forums and we can answer them. We’ll be really open, if they have questions.
Other things I think are friendlier to modification, but we’ll have to see.ĪB: It depends…we’re still investigating how much…since we’re using Unity there’s a lot of things we need to work around for modability, but we want to do everything we can do for the mod community. Environments are probably going to be pretty tough to author on your own, because even for us they’re complicated, they’re time-consuming to build, they’re very hi-res, they involve a number of special passes and things. There are certain elements of it that I think are probably going to be easier to mod than others. I dont know as Unity is not easy to mod, and you run into licensing issues.Is the game mod-friendly?
Will they ever be releasing a modding toolset with this game's assets so we can make our own areas/adventures?