Fallout brotherhood of steel characters

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Memorable characters, talking heads and good writing was also involved. Hilarity and isometric turn based combat ensued. Thats why you got booted outside to find a replacement. Specifically, a water purification chip broke. Unfortunately, your folks had overstayed their welcome and the equipment was starting to deteriorate. In F1, you were one of the dwellers of Vault 13, one of the great bunkers that this strange version of America used to weather the effects and aftereffects of a nuclear apocalypse. It is a real classic (unlike all those 'cult hits') and a good spiritual sequel to Wasteland.

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Strange how so few of them inherited the supposed quality of the game (looking at you, non-Fallout post-apoc games).Īnyways, Interplay and EA (early on its path to infamy) tag teamed in making sure it didn't get a proper sequel (the two games in the works didn't pan out as planed), so it took nine years before Fallout came out. Roaming the wastes of post nuclear America, fighting robots and raiders, protecting the innocents, what's not to like? It is the prototypical post apocalyptic RPG, the grand daddy of them all. A long long time ago, almost a year before JcDent was born, a game by the name of Wasteland was released and critics said it was good.